package node;

import javax.vecmath.*;

public class GeoData {

	public static final double BALL_DISTANCE = 1.0;
	
	public static final float BALL_RADIUS = 0.15f;
	
	public static final double TUBE_LENGTH = BALL_DISTANCE - 2*BALL_RADIUS;
	
	public static final float TUBE_RADIUS = 0.075f;
	
	@Deprecated
	public static final double ERROR_MARGIN = 0.00001;

	@Deprecated
	public static boolean equalPoints(Point3d p1, Point3d p2) {
		return (p1.distanceSquared(p2) <= ERROR_MARGIN);
	}
}
